![]() Sekiro is what first comes to mind because I loved the Lady Butterfly fight, and I loved the interim gameplay between bosses and just exploring that world.but I never beat Butterfly after over 50 attempts, and I couldn't beat any of the other bosses in that section of the game, either. I got that, I feel.ĭOOM Eternal is a great contender, but DOOM 2016 can also be looked at as lightning in a bottle, and I'll bet if I were a PC player I'd have had a much better time with Eternal as well. But the structure of the game always meant that in order to have time to do any of the slice-of-life stuff, you were basically forced to slog through the dungeons in as few days a possible, which meant putting in a lot of consecutive hours into systems I just didn't enjoy.Īndromeda's a contender, luckily 3 was dull enough as is all I was really expecting was fun gameplay and a meandering story. That probably would have been fine if the structure of the game allowed you to flip back and forth between those two parts in smaller chunks. I loved the parts of the game where you were just hanging out doing student things, but equally disliked the combat and dungeons. The disappointment is that I really wanted to like it, but was never able to quite click with it at all. Persona 5 - The disappointment here is not that this is a bad game - it's actually a very good game in many respects. Sekiro - Easily in my Top 10 Most Disappointing Games Ever much less "last gen." I have contended repeatedly on these forums that Sekiro is a conflicted, bloated, badly designed mess of a game and I will die on that hill.ģ. Why? Horrid, garish menu designs and microscopic UI. I'm probably going to come in hot with some of my picks:ġ. Fallout 4 would not let me finish Fallout 4. Yes, I realize that's not a fair comparison. And I played Afro Samurai 2! A game so bad it had to be pulled off PSN, with Sony having to figure out how to refund everyone who bought it! Before Cyperpunk! Afro Samurai 2 was a more functional experience than Fallout 4. That said, spending $60 to play Fallout 4 on a launch Xbox One was by far the worst experience I had playing any game last gen. Haru's story and social link, for example, are almost identical to Mitsuru's from 3. That and they just seem to recycle a lot of character tropes from the past game. While that is an enjoyable power fantasy, especially now in 2021, it's not really what I'm looking for from that series. Go use your magic powers and brainwash the evil out of them". Every single problem in Persona 5 was "An evil adult who is nebulously evil for the sake of being evil is ruining my life. A lot of the themes of the past games were about self-acceptance, working problems out, talking them out, and getting better. But I do hold the writing up to a higher standard. It's far from a bad game, it's stylish, good music, probably the best dungeon design of the series. It seems like something that has great potential but they just throw it out into the world way too prematurely. The platforming is literally the worst I’ve every experienced and the blinking camera cuts are bizarre. Great soundtrack aside, this felt like a tech demo or a build concept. ![]() Up-rezed PSP game was kinda hideous, the story is incomprehensible and they had the balls to lock the true ending to a second playthrough. It finally came to the States and turns out, not so great. You end up in an ugly brown tunnel pretty much the entirety of the back half, you can’t tell up from down, it’s completely hideous and completely insulting, especially cuz the first half is exactly what I wanted yet they repeated the exact fucking bullshit they pulled in DMC4 Instead of backtracking the back half, they just made the back half completely devoid of levels. #2 and a very strong one at that is DMC5. Again, totally had a good time w it but I can’t say it wasn’t very disappointing especially in hindsight. The story and characters are super thin, the open world felt really restrictive, and the combat was shallow. I enjoyed my time with it but at the end of day, it’s a project that clearly went extremely side ways and they polished up an unfinished game that would’ve been way too costly to finish.
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